Check out roles, artefacts and events for your scrum method adoption.
There are four roles that are required to be played during the Agile Process.
Product Owner It is the product owners responsibility to provide the vision or the what?
Scrum Master The scrum master’s responsibility is to ensure that the project runs smoothly by running daily scrum meetings, hosting reviews and retrospective sessions with the team.
UI/UX Designer / Team Ensuring that the product is user friendly and aesthetically pleasing.
Development Team They create the code which will make the product work.
Increment or Sprint This is a portion of the work that needs to be completed in order to finish a section of the product which can then be revewed by a client.
Product Backlog This is a list of desirements provided by the product owner.
Sprint Backlog This is a breakdown of the task at hand and is worked on as a collaborative.
These events loop through in what is known as the Agile Process until such time that the project is completed.
Sprint Planning This is a planning session where the sprint backlog is drafted.
Sprint Iteration This is where a section of the work is completed. It’s a good idea to have the UI and UX designers working one or two sprints ahead of the team in order to expedite proficiency.
Daily Scrum Daily meetings to keep things on track. This is place where UI and UX designers can utilise developer insights into potential fallouts with their prototypes.
Internal Testing UI and UX Prototypes can be tested internally by developers and testers to ensure usability. This is also another opportunity for developers to provide insights as to ways in which things might function better. Form should follow function, however sometimes a practical insight can help shift a collaborative perspective.
Sprint Review Review the work with a product owner once a sprint is completed.
Retrospective The team meets to discuss what could be done better or any potential issues that may arise moving forward.